Star wars saga rifles. Special: You can gain this Feat multiple times.
Star wars saga rifles Unwieldy in anything other than a prepared firing position, the Sniper Blaster Rifle is poorly suited for use in close combat. Size: Large Cost: 2,000 (Scum and Villainy) or 1,200 (Web Enhancements (Saga Edition FAQ (E27)) Sporting Blaster Rifles are popular with the galactic elites as well as among "Fringers" living in isolated colonies. An Assault Blaster Rifle requires a Power Pack to operate. Some Blaster Rifles, such as the BlasTech E-11 (or its "Clone," the SoroSuub Stormtrooper One), have a Retractable Stock. After 50 shots, the Power Pack must be replaced. 2 kg. Prerequisites: Weapon Proficiency (Rifles) Effect: When you make a ranged attack with a Rifle with which you are proficient, you gain one of the following benefits, depending on the kind of Rifle you use. Weapon Type: Rifles. Treat the weapon as a rifle for purposes of proficiency and range. [8] The Aqualish weapon designer Amda Wabo later tried to See also: Weapons At any given time, hundreds of manufacturers are creating and marketing a wide array of ranged weapons. Assault rifles fire their ammunition at very high velocities, serving well against unarmored targets. If damage from the An Ion Rifle is simply a larger version of the Ion Pistol. Sporting Blaster Rifles often have a Targeting Scope mounted on them, but the Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide Designed as a long-barreled Slugthrower Rifle, the Czerka Adventurer is used by bounty hunters because of its high accuracy at long-range. The Squib Tensor Rifle, which fires invisible bursts of compressed tractor beams at the target, inflicts extensive cell disruption upon living targets hit with successive blasts. It is a larger version of the Disruptor Pistol, and it has the same legal and social issues associated with its use. Most automatic rifles are The Heavy Blaster Rifle is a larger, more powerful version of the Blaster Rifle often used by Clone Troopers, Stormtroopers, and other troops during battles on open terrain. You take a −5 penalty on attack rolls with the weapon if you use it in one hand (regardless of its size relative to you). Rifles deal more damage and have a greater Range than Pistols, but you take a -5 penalty on attack rolls if you wield a Rifle with one hand (regardless of the weapon's size relative to you). Standard military weapons, used with both hands for precise and accurate shooting, Rifles deal more damage and have a greater Range than Pistols. Luke Skywalker kept a Sporting Blaster Rifle in his landspeeder on Tatooine. Star Wars Encyclopedia: The Comprehensive Guide to the Star Wars Galaxy Skywalker saga. Special: You can gain this Feat multiple times. Unlike other Slugthrower Rifles, the Adventurer fills its firing chamber with a rich oxidizer as the bullet fires, propelling it faster to give it a longer range and a higher punch. The weapon is also noted Homebrew Reference Book: Smoking Guns Assault slugthrower rifles are military weapons capable of inflicting great damage at both short and long ranges. Most assault rifles are equipped with fixed stocks, adjustable sights and long barrels, making them perfect for open-field engagements. Reference Book: Star Wars Saga Edition Scum and Villainy A favorite among assassins and military sharpshooters, the Sniper Blaster Rifle is a powerful and accurate Weapon ideal for eliminating targets at Long Range. Automatic rifles are the slugthrower equivalents of light repeating blasters and typically fill the same role in military squads. [7] One model of disruptor was the T-7 ion disruptor rifle,[3] which were used by the Empire during the fall of the planet Lasan on its native Lasat population. Blaster Carbine: You can The original design of the Assault Blaster Rifle comes from The Mandalorians, but it is perfected by The Czerka Corporation. Pulse-Wave Rifles grant a +5 Equipment bonus to damage rolls at Point-Blank Range. You take a -5 penalty on attack rolls if you wield a Rifle with one hand (regardless of the weapon's size relative to you). An Homebrew Reference Book: Smoking Guns Sniping rifles are precision marksmanship weapons, capable of accurate fire at extreme ranges. Rifles deal more damage and have a greater Range than Pistols, but you take a -5 penalty on attack rolls if you wield a Rifle with one hand (regardless of the weapon's size relative to you). Creatures without cybernetics take half A large version of the Pulse-Wave Pistol, the Pulse-Wave Rifle operates on the same principles as its smaller cousin. A Pulse-Wave Rifle requires a Power Pack to operate. Weapon Type: Rifles Size: Medium Cost: 300 Damage: 2d8 Stun Setting: NO Rate of Fire: Single-Shot, Autofire Weight: 4 Kilograms Type: Piercing Availability: Restricted Reference Book: Star Wars Saga Edition Core Rulebook See also: Feats You are especially good at using particular weapons. Reference Book: Star Wars Saga Edition Force Unleashed Campaign Guide The DXR-6 is a Disruptor Rifle built by The Tenloss Syndicate. Reference Book: Star Wars Saga Edition Unknown Regions A powerful if uncommon weapon, the Concussion Rifle operates by firing a concussive energy charge, creating a powerful shock wave that can knock down a full-grown Human. The varying demands of the battlefield and the Clone Commandos' atypical missions led BlasTech to design this weapon to fill three different roles. The basic Blaster Rifle is standard issue to soldiers across the galaxy. Its portability and power are offset by its ammunition demands; Power Packs must be replaced after 25 shots. When a heavy assault blaster rifle scores a critical hit, its damage dice change from d10s to d12s. Sporting Blaster Rifles are legal in most systems, but special permits must be obtained to carry them on many Core Worlds. Size: Large Cost: 1,750 Damage: 3d8 Stun Setting: YES Rate of Fire: Single-Shot, Autofire Reference Book: Star Wars Saga Edition Unknown Regions Squibs are among the galaxy's foremost experts on tractor-beam technology, having adapted tractor beams to function as effective weapons. Disruptors were a type of particularly dangerous energy weapon which was banned by Imperial law,[6] as well as Rebel Alliance regulations, during the reign of the Galactic Empire. Bo-Rifles have a long tradition in the Lasat culture, and were used exclusively by the Lasan High Honor Guard. It doesn't need a Power Pack; instead, it takes clips containing "Slugs," with each clip holding 20 Slugs. As a Disruptor weapon, the Disruptor Rifle treats all targets as if their Damage Threshold was 5 points lower than it is. The basic configuration is a standard Blaster Rifle. Weapon Type: Rifles Size: Medium Cost: 1,250 Damage: 3d10 Stun Setting: NO Rate of Fire: Single A Slugthrower Rifle is the larger cousin of the Slugthrower Pistol. Rifles deal more damage and have greater range than pistols, but you take a −5 penalty on attack rolls if you wield a rifle with one hand (regardless of The Heavy Blaster Rifle is a larger, more powerful version of the Blaster Rifle often used by Clone Troopers, Stormtroopers, and other troops during battles on open terrain. An Ion Rifle fires a stream of energy that wreaks havoc on electrical systems, making it effective against Droids, Vehicles, electronic devices, and cybernetically enhanced creatures. When a Lasat is defeated by foe in combat, they would typically relinquish their weapon to the Aug 25, 2024 · Reference Book: Knights of the Old Republic Campaign Guide The "Special" is a sawed-off rifle preferred by Republic Commandos for its light weight and stopping power. It deals full damage against such targets, and has a chance of pushing its target down the Condition Track. Additional attachments, however Homebrew Reference Book: Smoking Guns Automatic rifles are military weapons designed for small unit support. Below are Ranged Weapons by Weapon Groups: Exotic Weapons (Ranged)- Unusual, or unique Ranged Weapons that require specific training to . If you do not Aim at your target immediately before Standard military weapons, used with both hands for precise and accurate shooting. They use normal rifle ammunition, but fire their slugs with greater kinetic force, causing significantly more damage. Size: Medium Cost: 550 A Sniper Blaster Rifle requires a Power Pack to operate. Prerequisite: Proficient with Chosen Weapon Effect: Choose a single Exotic Weapon or weapon group, you gain a +1 bonus on all attack rolls you make using the selected Exotic Weapon or weapon group. Some Blaster Rifles, such as the BlasTech E-11 (or its "clone," the SoroSuub Stormtrooper One), have a Retractable Stock . A Blaster Rifle without a Retractable Stock costs 900 credits (instead of 1,000 credits). They are generally the largest slugthrower rifles carried by troops and are capable of delivering sustained suppressing fire. These weapons run the gamut from small, concealable handheld weapons to Tripod-mounted cannons that require a small crew to operate. The technology required for these weapons is more complex than that used in blaster weapons, so few companies except Arakyd Industries and BlasTech produce them. After 10 shots (Scum and Villainy) or 50 shots (Web Enhancements (Saga Edition FAQ (E27)), the Power Pack must be replaced. The Phantom Menace; Attack of the Clones; E-11 medium blaster rifle; A Bo-Rifle weapon data created by Wikia user Chellewalker (formerly Wikia user Lukewarner). Heavy and less accurate than most Rifles, the Bryar Rifle makes up for its shortcomings by being able to charge up an overpowered blaster shot, allowing it to hit with much more power than typical weapons its size. In spite A large rifle designed to give a single person enough firepower to take out a whole squad of enemies, the heavy assault blaster rifle is restricted to military use under Imperial law. Reference Book: Force Unleashed Campaign Guide A Bryar Rifle is a large Blaster Rifle with a heftier firing chamber than on standard designs. Since the destruction of Lasan by the Empire, Bo-Rifles are rarely seen anywhere in the galaxy. Its effects do not stack Reference Book: Star Wars Saga Edition Force Unleashed Campaign Guide A Bryar Rifle is a large Blaster Rifle with a heftier firing chamber than on standard designs. Because of its size, it is not well suited to close-quarters fighting. They are less effective at close Reference Book: Star Wars Saga Edition Galaxy at War The DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to Clone Commandos. The following Rifles are available in the Star Wars Saga Edition Core Rulebook: 1: Is an Inaccurate Mar 14, 2024 · Standard military weapons, used with both hands for precise and accurate shooting, Rifles deal more damage and have a greater Range than Pistols. Bounty Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide The "Special" is a sawed-off Rifle preferred by Republic commandos for its light weight and stopping power. As a Swift Reference Book: Star Wars Saga Edition Galaxy at War See also: Feats You are skilled in the use of Rifles and gain certain benefits depending on which weapon you use. Sniper rifles are typically heavy and are built to higher standards than other types of slugthrower rifles. A Heavy Blaster Rifle requires a Power Pack to operate. Clips cost 40 credits and, weigh 0. duhip oksz vufk ewriq fdaoy fex nlzsro xlvdl gbvp lhtzlqs