Pcsx2 fmv Thank You. If you insert a memory card with no Yakuza data on it, then no FMV stutter. 0 Used Hack to transition renderer to Software Mode when playing FMVs. Apparently there used to be a fix in hardware before the dev team updated it away enable FMV Dumping in the emulator then when you play a cutscene, check your dumps folder, it should dump the individual frames of the video. Since in a post on the PCSX2 wiki someone had tested this game and reported the boxes around the videos. Posts: 5 Threads: 1 Joined: Dec 2017 Reputation: 0 #1. Bositman Angel of Death. 2 seconds until the FMV ends. currently using Hardware mode for games to scale it up and the only thing i could for the stutters is to either change it to software mode or closing and resuming the windows (albeit with chances of CTDs) Thanks! PCSX2 Coder. Again what confuses me is that the game itself runs perfectly and I never had this problem before. Was able to reproduce the FMV freeze at the usual spot. It's in emulation settings. But most of all the stuttering of the sound is due to "EE Cyclerate" and this is not being corrected in any way. 09-03-2015, 06:30 PM . Posts: 5 Threads: 1 Joined: Dec 2017 If videos flicker like that, just press F9 and it will be fine. 40 Automatic game fixes = checked 364. Blareot Newbie. See Known Bugs below for more info. but in pcsx2 u'll see no difference at all Playing FMV in 4:3 with black bars. This is the setting they are referring to. So I'd perhaps even propose that somehow the save that PCSX2 makes on the card is wrong so I might try and start again and then make a save with a few variables changed and see if they cause issues. I've tried the gamefix that switches it to software and it didn't work. (08-10-2015, 02:50 PM) TomRL Wrote: That's good to hear. If you can, try setting FMVs to software mode. For now, I will just disable progressive scan because I don't see any difference in the image quality. PCSX2 is trying to render the video in the hardware level rather than the software level. 298 Hi ! I'm new to this forum, and also to pcsx2, so I require your help with some little issues I'm experiencing. I looked at the persona pnach files and the hack seems to be quite similar between the 2, but it's very different with kingdom hearts. Changing the Internal Resolution to Native works fine but placing it to other values makes those random colors appear. Pcsx2: Always Latest EDIT: I can confirm that it is not the ISO, the disc version still has the black boxes around the fmv. in real ps2 maybe it can help. any fmv from any game i have always skips. It just isn't centered like it During start up and FMV sequences in the game playing on version 1. 9 and it worked! Amazing! It dosen't work with the other plugins though. The game I scaned is Samurai Warriors 2 XL. Anyway, I actually do prefer the GSdx plugin, it's just so weird that some FMV's will play flawlessly while others will flicker like mad, and that interlacing has no impact for me while most others report that interlacing will fix the Workaround: Update to the latest nightly version of PCSX2. Flickering FMVs. Also, if I disable progressive scan the FMV looks fine. Speed on the game is ok f I'm using a recent SVN release of PCSX2 (compiled March 27th) and I"m using GSdx 841 but I'm having a couple of problems with Final Fantasy X-2 (NTSC/USA). 4. It does not go black. Well I scaned with the Linuz Iso v0. Apparently the new fix is to hit F9 to toggle to GSdx Alright, so the other bug (Screen cut in half in GSDX 2000+ series) was a known issue already. I am concerned that my CPU is not dualcore, but my device manager shows two processors on the drop-down menu. The previous games had little FMV's everywhere. 2. no use of it in pcsx2. So I don't think it's a bad rip. Also to anyone that has a copy of Curse of the Were Rabbit, can you play it on the latest revision of PCSX2 and see if you have the same fmv glitch. The only solution to move past the FMV, is to hit start to skip the FMV before it plays all the way through and freezes. . To play FMV you'll have to settle with native resolution. 12-16-2017, 11:49 AM . and yes, a gamefix makes automatically switch to sw mode when an FMV occurs During the FMV's it usually studders and lags and the framerate goes to absolute *****. When i'm playing the game, the sound is ok, it's just when some FMV is playing, like the SEGA logo in the beginning for exemple. permanently turn it off. But, more importantly, the FMV's work 100% with the ZeroGS plugin. I have both cheats and widescreen patches disabled. There is also a gamefix in the Emulator Settings->Game Fixes called "Switch GSDX to Software Mode during FMV's" to automatically do this then switch back to Hardware Mode again once the FMV has ended. Dots/Holes in Surfaces, Especially Faces. But I'm still dealing with the FMV glitch. 0. › PCSX2 Discussion and Support › General Discussion and Support (Windows) When i view the FMV in software mode, usually the blend deinterlacing methods get rid of all the interlacing stripes. 0, NTSC-U Greatest Hits version freezes when certain FMVs start to play. used the latest beta version and plugins. From the SH2 PCSX2 wiki, it's a known issue that 1. Member List; Help; Hello There, Guest! Login Register EMU PCSX2 v1. -Due to this, when the mode switch occurs, it creates a hiccup/delay as PCSX2 attempts to make the switch, distorting FMVs' quality at times (e. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version Thanks for the reply. I've never gotten above half FPS on my Quad Core (2. 5. Both the Angela FMV in Blue Creek and meeting Maria in Rose water Park hang without speedhacks for about ten seconds, after recovery the game appears to slow down as it tries to The version of PCSX2 you are using. So that the FMV may play fine once but the next time I play through the exact same FMV it is flickering. That's not "technically" A cutscene as it is ingame. I was just wondering how people figure out what patches are required to make and fmv go widescreen. The audio does not play alongside the video either. Unfortunately this is the only I'm using PCSX2 v1. I know it has to do with the D3D Internal Res of PCSX2, but when I change it to Native, it shows up normal, but still too far to the bottom. EDIT: I found I tried it with only //Skip Videos //patch=0,EE,002029f0,word,24020001 i don't exactly know what i'm looking for as to if it's working or not, the fmv loaded as normal and got stuck once again, is it supposed to just skip without showing at all or do i When i'm playing the game, the sound is ok, it's just when some FMV is playing, like the SEGA logo in the beginning for exemple. 4 I get slow downs to around 50% normal speed. This time I also disabled the 60 FPS hack and set the resolution to the native PS2 setting, and still go the freeze:: PCSX2 Forums :: OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb. 0-20160509094534 - compiled on May 9 2016 and Stable 1. PCSX2 1. if progressive scan solve u'r problem. The actual gameplay seems to run perfect though. Reply. 368 Threads: 405 Joined: Aug 2005 So that the last frame of the game is frozen while the FMV is playing/flickering. 0 SSE4 SPU2-X 2. 1. g. Status: Fixed; Type: Minor; Affected Game Versions: PAL; Description: FMVs may flicker between the game world and the FMV every 0. The game afterwards runs fine and easily up to 160 fps no problem. Any non default settings you are using. thx in advance. Posts: 20. This bug only occurs during FMVs. On the intro, FMV video and sound are not synchronized whith EE cyclerate on 2,and sound are bad whith EE cyclerate on 3. TofuTY Newbie. Yes tried switching to software mode. I've gone through countless guides/configurations on these forums to try and optimize my FMV framerate; I have been unable to break 20-30 FPS. Using PCSX2 Version 1. audio stretching/dragging as PC tries to catch up. 8Ghz), 3GB Ram, Nvidia GTX 280 rig during FMV playback. 2) Yes, interleacing mode fixes this but not entirely, video will stop flickering PCSX2 "Switch to GSdx Software rendering when an FMV plays" fix for steamdeck? So while playing Silent Hill 2, the game runs beautifully but FMV scenes are just a black screen with audio. i have no idea why. I noticed this trying to play Persona 4, but I checked and other games, like Kingdom Hearts, If you prefer to read the solution it's in the YT video description, I'll copy paste it there : "The fix is REALLY simple : in PCSX2 go to "Config" then "Emulation Settings" then uncheck the "Preset" So while playing Silent Hill 2, the game runs beautifully but FMV scenes are just a black screen with audio. I've changed my emu settings every five minutes to see if it Pcsx2: Freeze in FMV. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for Hi everyone, So, recently i have gotten a new Laptop, it's not exactly great but i thought it was good enough (My OG Laptop had literally Windows Vista) and i wanted to download PCSX2 to play Persona 3 and 4, but there have been some problems with these two games (One of them doesn't happen that much anymore and the other one is the purpose of PCSX2 Forums ::. 0 r5645 | GS GSdx SSE4 r5632 | SPU2 SPU2-X r5559 | PAD LilyPad r5403 | CDVD cdvdGigaherz r5403. I'm using SPU2-x R5830 as audio plugin, and the version of the emulator is 1. The game I'm Hi, So I've been trying to use PCSX2 for a while, but what annoys me is the shoddy FMV playback in games like FFX, KH, etc. FMV Dumping in PCSX2 is hacky, it dumps individual frames, not the MP4. 96 nvidia drivers Cut Scenes/FMV run full speed just like › PCSX2 Discussion and Support › General Discussion and Support (Windows 09:00 AM . As such, it causes glitches. This would also be acceptable during game because it does not produce artifacts in the realtime rendered sequences. 0 (no dev builds). Once the FMV flicker -FMV game fix that switches graphical plugin's mode (hardware to software) currently activates a little too shortly before FMV occurs. (05-01-2019, 05:09 AM) gtgamer468 Wrote: There is a manual fix that renders all FMVs in Software Mode. I was just wondering if this is a bug / the intended way for pcsx2 to scale things or if it's something with my config. Thanks for all of the support, really great forum. 6. Posts: 15. Threaded Mode. even if you converted the images to MP4, the emulator only allows images for replacements, that is Upscaling the native resolution is super-sweet, but is there a way to upscale the in-game FMV's the same way? I'm currently playing Xenosaga Episode 1 (which, if you've played Does upscaling make the FMV any better? Or is it technically possible to improve the quality of the FMV? Currently, it seems the FMV looks the same regardless of the render The FMV's start off neat, running at 100% speed, then suddenly freeze and drop to 20-40%. But here is the very strange thing. But during FMV playback, the sound begins to stutter. I know that the cutscene already has black bars at the top, and the reason it's being stretched out is because PCSX2 always does that when you change the aspect ratio to 16:9 What's happening is actually standard PCSX2 behavior and it even says so on the official configuration guide. Pcsx2: Freeze in FMV. When the Renderer configured is Software there is no issue. But when they turned the half pixels offset on apparently it fixed the videos. I can provide a video example of what's happening if necessary. Here is a summary of my system specs: PCSX2 FTW! « Next Oldest Hello, I have a problem with Valkyrie profile 2 PAL. The behavior of the setting is it essentially executes the same function as If you eject the memory cards after you load, the FMV stutter still exists. In this case, in the gameplay of problems is not yet seen. It doesn't happen with every FMV and it doesn't happen all the time with the same FMV even though I changed no settings. What games you are trying to play and if you are playing them from ISO or DVD. Also this person had a NVIDIA card so it is not my graphics The FMV stutters. 1) When using a higher rendering resolution. Posts: 4 Threads: 1 Joined: Sep 2015 Reputation: 0 #1. Apparently there used to be a fix in hardware before the dev team updated it away since it was a hack. All parts of the game work fine, other than random colors appearing at the bottom of the FMV and on top of the dialogue. 3. It remains in view up until a point where it freezes. This is partly due to the "OPH Flag Hack" - which is partially corrected by the "EE timing hack". Workaround: Update to the latest nightly version of PCSX2. 0-20160105132032 GSdx 1. Same problem. Hi ! I'm new to this forum, and also to pcsx2, so I require Is there any settings i could use to remove FMV stutter? i mean. Most but not all FMVs in Final Fantasy X flicker when the Renderer configured is OpenGL. I've tried to search by myself, but the problem depicted were bigger than mine. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version That actually seems really strange to me. Status . You can use FX Shader and UHQ FXAA from it, but HW AA or Texture filtering will result in those lines in FMVs. Screenshots below are from the IZJS English patch. I activated the hack that automatically switches to software mode every time a FMV runs so it shouldn't even be necessary to do it manually, nevertheless I tried that as well. javbmy nxhhfzl jlyb zvkdrgqj cgryd uywbdqy qkpwz jqwn bycc knfqf